The workshop of a white-bearded wizard.
White Beard Games is an independent game studio. We're a small team and we like it that way: we try fast, play a lot and polish the best idea.

Where does the name come from?
[How the studio started and where the "White Beard" name and the wizard come from. 3–4 sentences.]
[Where you are today and what kind of games you make. 2–3 sentences.]
Four stops from idea to store.
- 01
Idea
We put lots of ideas on the table and drop any we can't pitch in one sentence.
- 02
Prototype
We make the idea playable within days and check whether it's fun.
- 03
Table test
We play with friends, cut where they get bored and grow where they laugh.
- 04
Launch
We polish, ship to the stores and keep growing it with player feedback.
Fun first
We try fast and play a lot; only what's genuinely fun gets released.
Everyone can play
We aim for games you can start without a manual and enjoy from the first minute.
Built with players
We listen to our community and keep growing our games after launch.
Behind the workshop
Want to join the guild?
Browse open roles or send an open application.